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Well I guess you guys enjoyed your new year, cause I hell didn’t =P
Our first 2011 update, a main feature that all games need especially RTS games … which is *drum roll* PATHFINDING !
Currently only a basic algorithm has been implemented, kind of slow and has these awkward weird robotic paths but fear not ! I’m gonna have a more optimized one done later, one that I call “Flowfield”. Yep, Supreme Commander’s own pathfinding system will be in our game, this time without all of the problems I have talked about long time ago.